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timelapse

Project Chronos


Project Chronos, a DIY motion control platform for timelapse.

Project Chronos 1.0 is no longer supported and replaced by Project Chronos 2.0

Please check my project page on sourceforge.net for more information on this DIY full featured timelapse system
https://sourceforge.net/p/projectchronos/home/Project%20Chronos%20Home/
Facebook
https://www.facebook.com/ProjectChronos2/photos_stream
Website
http://thechronosproject.com/



   

An OpenMoco Hardware Prototype

We're making progress with hardware kits that will soon (maybe early Q2 2010?) be available for purchase. The idea is to use laser-cut acrylic panels and mostly off-the-shelf hardware (there will only be a couple of custom circuit boards, and one gear has to be custom-bored) to provide simple kits for the DIY motion control enthusiast to build their own systems without heavy investment in tooling and without having to focus on all of the fundamentals. In such a world, you could create new software, or just get out and shoot without first buying expensive CNC machines, or have to figure out yet one more way to come up with that right gear ratio.

The idea is that these kits would trade a little sweat equity from the end-user for cost, providing a system capable of just about anything you can imagine at a fraction of some of the pre-built systems' cost.

Download OpenMoco Slim

OpenMoco Slim User Interface

 

This software is released as open-source under the GPL Version 3

 

Current Version: 0.12

Download:

 

Previous Versions:

 

Documentation:

 

SVN on Sourceforge:

Getting Up and Running with OpenMoco Slim

While the Timelapse Engine provides all the functionality needed to perform the motion control for your time-lapse video, you'll still need a way to interface with the engine. The engine can communicate with any computer that has a USB port, so we'll just need some software to tell it what to do. OpenMoco Slim is the first, and most basic interface to the time-lapse engine. It's a simple application that provides a low-profile way to interact with the engine and script complex sequences of motion in Windows, Linux, and OSX.

We'll cover how to get Slim up and running, and walk through the basics of using it.

Motion Techniques and Terminology

When building a motion control rig for timelapse, gigapano, or other photographic motion control, it is important to first establish which type of motion technique will be appropriate for your project. You must know which technique(s) you wish to employ before beginning motor selection and overall system design.

While some of the techniques described here will be well-known and agreed upon by the time-lapse community and others, some are purely hypothetical and crafted to encourage experimentation and thought on the subject.  Please feel free to add any additional techniques, or discussion as a comment to this article.

OpenMoco TimeLapse Engine 0.81 Released

Version 0.81 of the OpenMoco Timelapse Engine is now available for download.

Changes in this release:

The OpenMoco Reference Design

Here on the OpenMoco.org website, you'll find a number of open-source, free, and user-contributed software and hardware designs.  The core focus of the OpenMoco system is the Official OpenMoco Reference Design.  This design includes the system architecture, the system software components, and the system hardware components.

 

OpenMoco Architecture High-Level View

 

Engine Hardware

Engine Hardware

The OpenMoco Time-lapse engine is designed a minimal amount of hardware, using an easy circuit design that can be readily bread-boarded, or soldered to perf-board.

 

Schematic

The following schematic shows the basic layout of the circuit, with the arduino in the center, and the default pin connections to motors, camera, alt, etc.

 

Click on the thumbnail for a full-size image.

OpenMoco Time-Lapse Engine Circuit Diagram 

 

Parts List

To build the above circuit, you will need the following parts:

OpenMoco Time-Lapse PERL API Released

The PERL API is ready for download, and is fully documented.  It provides easy scripting capabilities when attaching a time-lapse engine to any windows or linux computer's serial/usb port.   All capabilities of the engine are exposed through easy-to-use methods.

Source, documentation and a package may be downloaded at the Software Download Page

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