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Informational

Articles about general topics other than DIY and How-To's

Project Chronos


Project Chronos, a DIY motion control platform for timelapse.

 

SIGGRAPH 2010 Presentation

I've been out at SIGGRAPH 2010 for the past few days, and have had a lot of time to talk to a lot of great people about different technologies, open-source motion control, and to be honest, I've spent a lot of time on my feet!  I want to thank the all of the guys from xRez Studio for inviting me out and introducing me to lot of people, and introducing the OpenMoco project to a larger audience.  

Mac OpenMoco Installation

This is a detailed article on installing OpenMoco-Slim on Mac OSX as well as installing OpenMoco TL Engine to the Arduino. I am not into code or scripting so most of this was foreign to me and I know there must be others who have the same lack of skills. This is meant to help those without those skills and in the process develop the skills needed for OpenMoco.

OK now onto the races. First step is to download and install Xcode Tools from Apple, this may seem unnecessary but it's needed by the following step. The URL to the Xcode download site is http://developer.apple.com/technologies/xcode.html.

Dolly prototype v1 details/review

Here's my break down and impressions on the v1 dolly prototype. Keep in mind this was only the first stab & learned a LOT from it. It's also a bit on the expensive side so we're pushing the value engineering as we move into v2 & v3. Stay tuned... =) Test videos are here

Stats:
about 15lbs total
72 inches long with about 60 inches of travel x 8 inches wide
bout $900+ proto cost (+ shipping and various little hardware store bits)

Positives:
-Have to credit Chris for hitting the motor selection on the nose. Perfect match for power consumption, accuracy and torque. Love this little beast!
-Vertical and/or upside down? no problem!
-Extremely smooth from close examination of the raw files. Any doubts/questions I had going into testing were quickly erased. I think the feathering 'between' moves built into the OMTLE really helps here too.
-Didn't see any hiccups even under 100 steps per move. (400 step ballpark seemed to be the 'sweet spot' with a wide lens)
-Relatively simple to put together with only a few eccentric 'ikea moments' (if you know what I mean!).
-Quite compact...

Negatives:
-I didn't really like the looped belt arrangement and motor position at the end of the rail.
-Couldn't disengage quickly, try out a setup and 'slide preview' the results on cam.
-Lots of connection wiring hanging about and I had to get a 6' shutter extension cable to go to the camera on cart
-Too many custom parts...
-Rail is on the long side for trekking. (but I'm confident it would fit in a ski bag)
-I'm thinking not the best bang for buck at the end of the day.

Dolly prototype v1 running openmoco slim

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All tests on Vimeo in HD: http://vimeo.com/9626538

We're working hard behind the scenes to get some tangible results from the openmoco engine and get you all some looks at hardware solutions. Finally pulled all the pieces together on our first dolly concept and found the results to be very encouraging (to say the least). Here's a sample video on youtube and the source file for close inspection.  I'm running the system using the windows pearl slim interface. From what I'm seeing the youtube compression is causing a little studdering but check out the source file to inspect the super smooth operation): Enjoy and look forward to more info as we continue to move forward! Not cool enough for you? Okay, okay how about verticle moves...

Getting Up and Running with OpenMoco Slim

While the Timelapse Engine provides all the functionality needed to perform the motion control for your time-lapse video, you'll still need a way to interface with the engine. The engine can communicate with any computer that has a USB port, so we'll just need some software to tell it what to do. OpenMoco Slim is the first, and most basic interface to the time-lapse engine. It's a simple application that provides a low-profile way to interact with the engine and script complex sequences of motion in Windows, Linux, and OSX.

We'll cover how to get Slim up and running, and walk through the basics of using it.

Motion Techniques and Terminology

When building a motion control rig for timelapse, gigapano, or other photographic motion control, it is important to first establish which type of motion technique will be appropriate for your project. You must know which technique(s) you wish to employ before beginning motor selection and overall system design.

While some of the techniques described here will be well-known and agreed upon by the time-lapse community and others, some are purely hypothetical and crafted to encourage experimentation and thought on the subject.  Please feel free to add any additional techniques, or discussion as a comment to this article.

What is Moco?

The term 'Moco' is short for 'Motion Control' (wikipedia).  In general motion control is precise mechanical movement of objects, in our case the object is a camera.  The basics of photographic or cinematic motion control are to achieve predictable accurate camera movement and thus smooth changes in point of view.  Moves can be made up of a pans (horizontal turn), tilts (vertical turn), dollys (linear travel), rolls (circular camera movement), booms (long arm cantilevers) or any combination of these movements.  Photographic and cinegraphic moco can also include control of lens functions such as zoom and aperture.  The apparatus that makes all these automated movements and adjustments possible is typically called the 'rig' (which can also refer to non automated or hand driven camera apparatus).

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